![]() This should provide a smoother in-game view and prevent a “floating camera” feeling when sprinting. Disabled Field of View increase when sprinting.Slightly adjusted camera bob during sprint to better align with updated movement animations.This also slightly increases the time at which a player sprints at a faster pace. Increased the time it takes to ramp down from maximum to minimum sprint speed for a smoother change of speed.This results in more opportunities to use the Sprint Takeoff feature for a quick burst of speed when initiating a sprint. Reduced or removed several sprint penalties that could leave the player in a state of reduced sprint speed.Slightly increased acceleration when moving from a standstill.Integrated updated locomotion animations and systems for walking, jogging, and sprinting.We’ve identified several key areas in our core movement set for improvements, largely focused on sprinting and sliding: ![]() We’ve made a large tuning pass on core movement with the goal of improving the responsiveness of player controls and actions. ![]() ![]() Read on below for all the changes in the Beta patch, and the Day 2 update below that. MORE FROM FORBES 'Call Of Duty: Black Ops Cold War' Is Much Better In The Beta, But It Still Has Problems By Erik Kain ![]()
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